Allows you to set general options for converting files.
JPEG Output Quality
Save as Lossless JPEG
Log all processing operations to the file below
Allows you to set options for converting files.
Color Depth: 1-bit, 4-bit, 8-bit, 16-bit, 24-bit, or 32-bit
Use source image's path for conversion output
Delete source files after successful conversion
Delete source files to the Recycle Bin
Multi-page file behavior
- Output multi-page files when supprted by destination format
- Output single-page images for each frame of multi-page files
- Output single-page images from the first page of multi-page files
Output file containing source list as pages if multi-page dest. selected
Allows you to set options for processing files.
- Prompt to replace existing files
- Append existing files with _____
- >Auto-overwrite existing files
Apply Processing to Source Files
Trims the image, removing blank space, usually white space, around the edges.
Threshold - 0 to 201
Trims the image, resulting in an image that is the size of the specified rectangle.
Left, Top, Width, Height. Values from 1 to 2048
Resizes the image, using interpolation and averaging to produce a higher-quality image than is achieved with normal resizing. This method will take more time to complete than the normal resize operation, however.
Resize to Values:
- Preset or Custom values
- Max Width - px
- Max Height - px
- Keep Aspect - true or false
- Do not enlarge smaller images
Resize to Percentage: (Specify percentage of original image)
Resizes the image to a new width and height. This changes the storage requirements of the image, and is not the same as scaling the display - zooming out or zooming in.
Width - px
Height - px
Keep Aspect - true or false
Rotates the image by the degree specified, and lets you define the background color to be uncovered.
Uses the center of the bitmap as the center of rotation. It can rotate the bitmap clockwise or counterclockwise up to 360 degrees in hundredth-of-a-degree increments. It can resize the bitmap to accommodate the rotated height and width, or it can retain the original height and width, cropping the bitmap as necessary. It lets you specify the background color to fill any new area created by the rotation. Note - The only images that are interpolated are 8-bit grayscale images. For best results, all gray values should be in the image's palette. If the rotation doesn't give the expected results, you can call Grayscale - 8 to change the image into a proper grayscale image. 12-bit and 16-bit grayscale images that don't have a palette. Grayscale images can have a palette if they have been loaded from certain DICOM images 16-bit color images 24-bit, 32-bit, 48-bit and 64-bit color images.
Adds random pixels to the image, letting you specify the percentage of coverage and the color plane.
Level - 0 to 1000
Channel - Master, Red, Green, Blue
Smooths the jagged edges of the picture.
Threshold - 0 through 255
Mask Size - 1 through 25
Filter - Vertical and Horizontal, Omnidirectional, Omnidirectional - Alternate Filter, Horizontal, Vertical, Diagonal
Changes the color of each pixel in the image to the average color of pixels in its neighborhood. This results in a blur effect. You control the amount of blur by specifying the size of the neighborhood that is used for averaging.
Sample size - 3 to 11
Removes borders from 1-bit images. To fine-tune the performance of this feature, try modifying the values for White Noise Length, Border Percent, and variance.
Border to remove - Left, Right, Top, Bottom
White Noise Length
Changes the intensity, or brightness, of the image to the specified level.
Transforms the image to make it look like a 3D button by adding translucent bevels to the edges of the image.
Style - Rectangle, Rim, Round, Double Round
Converts the image from any bits-per-pixel to any bits-per-pixel, letting you specify the palette to use. Also, when converting to 16-bits per pixel or higher, you can specify RGB or BGR color order.
Bits Per Pixel - 1 to 8, 12, 16, 24, 32
Color Order - Blue-Green-Red, Red-Green-Blue
Colored Gray Filter
Converts the processed images to grayscale, then enhances the color components based on the specified parameters. You can use the Colored Gray Filter to give images an old-fashioned look by adding a blue or brown color. Red Value Weight + Green Value Weight + Blue Value Weight must equal 1000. The software divides each value by 1000.
For example, if you set the Red Value Weight set to 500, the Green Value Weight to 250, and the Blue Value Weight to 250, the red value of each pixel gets 50% of the weight when determining the grayscale value. The green value gets 25% of the weight, and the blue value gets 25% of the weight when determining the grayscale value. This highlights or enhances the red in the bitmap, prior to conversion to grayscale. Upon conversion to grayscale, the red, green, and blue components of the output pixel are the same. Call this value G. Therefore, the RGB values for the pixel would be (G, G, G).
Once the grayscale value for the pixel has been obtained, the red component of the output pixel can be further modified using the Red Weight Factor Modifier value. The equation for this is as follows:
Goutput-red = G + G * Red Weight Factor Modifier / 1000
The green and blue components are found similarly, using the Green Weight Factor Modifier and the Blue Weight Factor Modifier values, respectively.
The Red Weight Factor Modifier, Green Weight Factor Modifier, and Blue Weight Factor Modifier values can be negative. A negative value results in a decrease in pixel intensity. A positive value results in an increase in pixel intensity.
Red Value Weight
Green Value Weight
Blue Value Weight
Red Weight Factor Modifier
Green Weight Factor Modifier
Blue Weight Factor Modifier
Performs a contour segment filter on the bitmap.
Option: Thinned Image, Linked Image - Black and White, Linked Image - Grayscales, Linked Image - Color, Segment Approximation - Color
Threshold - 1 to 254
Delta Direction - 1 to 64
Maximum Error - 0 to 255, with 5 being the most commonly-used setting
Sets the contrast of the image.
Percentage - -1000 to +1000
Finds and removes dots, specks, and blobs of various sizes in 1-bit documents. The dots, specks, and blobs may or may not be all black. This option works only on 1-bit black and white images.
Use Dot Dimensions
Dot Dimensions - Minimum and Maximum Dot Width
Applies an emboss effect to the image, letting you specify the depth and direction of the effect.
Direction - North, North-East, East, South-East, South, South-West, West, North-West,
Depth - 0 to 1000
Modifies the red, green, blue, and alpha channels of an image.
Red Added Component
Green Added Component
Blue Added Component
Brigtens an image by enlarging the bright regions of the original image. The Strength option determines the extent of the brightening. Set the Strength to 10 for maximum erosions or to 1 for no erosion. This effect erodes the image using a 3 x 3 area of a pixel. If the average brightness of the local area is brighter than 255 minus the amount, the central pixel is replaced by its brightest neighbor.
Adjusts the intensity of colors in the image by changing the gamma constant that is used to map the intensity values. Intensity values ideally follow a logarithmic progression, because the eye perceives changes in intensity as being equal when the ratio of change is equal. For example, we would see a change from 0.1 to 0.2 as being equal to a change from 0.2 to 0.4. Gamma is a standard constant that is used to calculate the progression. For most CRTs, the gamma constant is in the range of 2.2 to 2.5. Because this value is an unsigned integer, the value is 100 times the actual gamma value. For example, you must enter 235 in the Value box to set a gamma value of 2.35.
Value - 1 to 499
Applies a type of filter that is especially good for grainy or speckled images. In this type of effect, pixel weights are not equal. They decrease from kernel center to edges according to a bell-shaped curve called Gaussian.
Each pixel in the image being processed is blurred based on neighborhood pixels. The Size parameter determines the size of the neighborhood to consider when blurring a pixel. The result is a blurred version of the original image.
Size, 1 to 50
Converts a 1-, 4-, 8-, 16-, 24-, or 32-bit image to an 8, 12, or 16-bit grayscale image.
Bits Per Pixel
Converts a 1-, 4-, 8-, 16-, 24-, or 32-bit image to a halftoned bitmap. A halftoned bitmap is a 1-bit bitmap that has been dithered for black and white printing or display. If the bitmap is originally 1-bit but is not black and white, this method changes it to black and white.
Angle - -360 to 360
Increases or decreases the contrast of the image, using a histogram to determine the median brightness. This method finds the median brightness of the image; then brightens the pixels with values above the median and darkens the pixels with values below the median. This is more sophisticated, but slower, than the Contrast feature, which uses the middle possible value, 128, rather than finding the actual median.
Percentage - -100 to 100
Linearizes the number of pixels per gray level in the bitmap. This can be used to bring out the detail in dark areas of an image.
Hole Punch Remove
This feature detects and removes hole punches, common in scanned documents. The feature works only on 1-bit black and white images. Hole punch configurations may consist of 2 or more holes.
Use HolePunch Location
Use HolePunch Dimension - true or false
UseHole Punch Count - true or false
HolePunch Location - Left, Top, Right, Bottom
HolePunch Dimensions - Minimum Width, Minimum Height, Maximum Width, Maximum Height
HolePunch Count - Minimum Holes, Maximum Holes
Changes the hue of colors in the bitmap by rotating the color wheel. This feature can rotate the color wheel in either direction. A 180-degree rotation in either direction changes each color to its complement. Positive rotation takes red toward green, green toward blue, and blue toward red. Negative rotation has the opposite effect.
Angle - -360 to 360
Filters the image to detect colors in a specified intensity range. Intensity levels range from 0 to 255 for each color plane, red, green, and blue. This feature processes each plane separately. If a value falls within the range, it is raised to 255, and if it falls outside the range, it is lowered to 0.
Low - 0 to 255
High - 0 to 255
Inverts the colors in the image, making it like a photographic negative. This feature can also be used to invert the color of a 1-bit image, making the black white and the white black.
Inverted Text Dimensions - Minimum Invert Width, Minimum Invert Height
Opacity - Minimum Black Percent, Maximum Black Percent
Removes horizontal and vertical lines in a 1-bit black and white image. This method removes horizontal and vertical lines from scanned text documents. If the lines pass through text, the parameters can be set to remove or preserve the text. This method works only on 1-bit black and white images. To fine-tune the performance of this feature, try modifying the values for Wall, Gap Length and variance.
Lines to Remove - Horizontal, Vertical
Dimensions - Minimum Length, Maximum Width, Wall Height, Max Wall Percent
Optional Processing - Line variance, Maximum Gap, Remove Entire Line
Erodes dark objects by the amount that you specify. This is a more controlled version of the omni-directional erosion filter that you can set with the Binary Filter option. You control the effect by specifying the size of the neighborhood that is used for calculating each pixel value. For example, for 8x8, pass a value of 8. Each pixel is replaced with the maximum value of its neighborhood.
Options Sample Size - 3 to 11
Changes the color of each pixel in the image to the median color of pixels in its neighborhood. This is similar to the Average method, but it is used for noise reduction, rather than a blur effect. You control the effect by specifying the size of the neighborhood that is used for calculating the median value. For 8x8, pass a value of 8.
Sample Size - 3 to 11
Dilates dark objects by the amount that you specify. This is a more controlled version of the omni-directional dilation filter that you can set with the Binary Filter option. You control the effect by specifying the size of the neighborhood that is used for calculating each pixel value. For example, for 8x8, pass a value of 8. Each pixel is replaced with the minimum value of its neighborhood.
Sample Size - 3 to 11
Imposes a mosaic effect on the image by dividing the image into tiles of a specified size and changing the color of all pixels in each tile to the average color of pixels within the tile.
Increases or decreases the contrast of the image by the level, or percentage, that you specify.
Applies an oil-painting effect to the image. You control the effect by specifying the size of the neighborhood that is used for calculating the pixel value. For example, for 8x8, pass a value of 8. You increase the size of the neighborhood in order to decrease the amount of detail in the resulting image.
Sample size - 3 to 11
Imposes a poster effect on the image by quantizing the image's colors to a specified number of color levels per plane. For example, two levels means two of red, two of green, and two of blue.
Levels per color plane - 2 to 64
Produces a wave-like ripple effect on the image.
Frequency - 1 to 100
Height - 1 to 100
Direction - Horizontal, Vertical
Increases or decreases the saturation of colors in the image. Negative values decrease the saturation of colors. Positive values increase the saturation. The saturation level is increased or decreased by a percentage of its present saturation level. For example, an increase of 20% of the current saturation level L raises the new saturation level L1 to a value of L + 0.20 * L. Likewise, increasing the saturation level 100% doubles the saturation level, L1 = L + 1.0 * L. Decreasing the saturation level 100% sets the new saturation level to 0. This process is carried out for every pixel.
Percentage - -1000 to 1000
Increases or decreases the sharpness of the image. Negative values decrease the sharpness of the image. Specify -1000 for minimum sharpness. Positive values increase the sharpness. Specify +1000 for maximum sharpness.
Percentage - -1000 to 1000
This feature smooths the text in scanned text documents. This option works only on 1-bit black and white images.
Favor Long Bump/Nicks
Favor Short Bump/Nicks
Applies an effect that mimics the accidental exposure of photographic film to light. It does so by inverting all color data with an intensity value greater than or equal to the threshold that you specify.
Threshold - 1 to 255
Transforms the image by making it look as if it were swirled from the center.
Degrees, -360 to 360